Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Mechanism = Solo / Solitaire Game

Games List

The 7th Continent

1p - 4p
1000 minutes
8.13 (BGG average)
Mechanisms: Cooperative Game | Grid Movement | Hand Management | Map Addition | Modular Board | Scenario / Mission / Campaign Game | Solo / Solitaire Game | Storytelling | Variable Player Powers

Aerion

1p - 2p
30 minutes
7.54 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Dice Rolling | Push Your Luck | Set Collection | Solo / Solitaire Game

Between Two Cities

1p - 7p
25 minutes
7.02 (BGG average)
Mechanisms: Card Drafting | Drafting | Highest-Lowest Scoring | Set Collection | Simultaneous Action Selection | Solo / Solitaire Game | Tile Placement

The Bloody Inn

1p - 4p
60 minutes
6.99 (BGG average)
Mechanisms: Card Drafting | End Game Bonuses | Hand Management | Income | Ownership | Simulation | Solo / Solitaire Game

Burgle Bros.

1p - 4p
90 minutes
7.54 (BGG average)
Mechanisms: Action Points | Cooperative Game | Dice Rolling | Grid Movement | Map Addition | Modular Board | Multiple Maps | Solo / Solitaire Game | Square Grid | Three Dimensional Movement | Variable Player Powers

Caverna: The Cave Farmers

1p - 7p
210 minutes
8.02 (BGG average)
Mechanisms: Automatic Resource Growth | Increase Value of Unchosen Resources | Solo / Solitaire Game | Tile Placement | Turn Order: Claim Action | Worker Placement

Chrononauts

1p - 6p
30 minutes
6.19 (BGG average)
Mechanisms: Hand Management | Modular Board | Push Your Luck | Solo / Solitaire Game

D100 Dungeon

1p
90 minutes
7.79 (BGG average)
Mechanisms: Dice Rolling | Paper-and-Pencil | Role Playing | Solo / Solitaire Game

Deep Space D-6

1p
30 minutes
7.29 (BGG average)
Mechanisms: Dice Rolling | Solo / Solitaire Game | Worker Placement | Worker Placement with Dice Workers

Elder Sign

1p - 8p
90 minutes
6.98 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Die Icon Resolution | Modular Board | Re-rolling and Locking | Solo / Solitaire Game | Variable Player Powers

Escape the Dark Castle

1p - 4p
45 minutes
7.59 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Paper-and-Pencil | Push Your Luck | Role Playing | Solo / Solitaire Game | Storytelling

Escape: The Curse of the Temple

1p - 5p
10 minutes
6.99 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Elapsed Real Time Ending | Grid Movement | Modular Board | Push Your Luck | Re-rolling and Locking | Real-Time | Roll / Spin and Move | Solo / Solitaire Game | Tile Placement

Firefly: The Game

1p - 4p
240 minutes
7.39 (BGG average)
Mechanisms: Area Movement | Card Drafting | Dice Rolling | Pick-up and Deliver | Solo / Solitaire Game | Take That | Trading | Variable Player Powers

Flash Point: Fire Rescue

2p - 6p
45 minutes
7.2 (BGG average)
Mechanisms: Action Points | Cooperative Game | Dice Rolling | Grid Movement | Pick-up and Deliver | Simulation | Solo / Solitaire Game | Square Grid | Variable Player Powers

Forbidden Desert

2p - 5p
45 minutes
7.14 (BGG average)
Mechanisms: Action Points | Bias | Cooperative Game | Grid Movement | Hand Management | Map Reduction | Modular Board | Pick-up and Deliver | Set Collection | Solo / Solitaire Game | Square Grid | Variable Player Powers

Friday

1p
25 minutes
7.14 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Push Your Luck | Solo / Solitaire Game

The Gallerist

1p - 4p
150 minutes
8.05 (BGG average)
Mechanisms: Commodity Speculation | Investment | Set Collection | Solo / Solitaire Game | Worker Placement

Legendary Encounters: A Firefly Deck Building Game

1p - 5p
90 minutes
7.15 (BGG average)
Mechanisms: Cooperative Game | Deck, Bag, and Pool Building | Solo / Solitaire Game

Lewis & Clark

1p - 5p
120 minutes
7.49 (BGG average)
Mechanisms: Action Retrieval | Card Drafting | Hand Management | Race | Resource to Move | Solo / Solitaire Game | Track Movement | Worker Placement

The Lord of the Rings: The Card Game

1p - 2p
60 minutes
7.65 (BGG average)
Mechanisms: Cooperative Game | Deck Construction | Events | Hand Management | Scenario / Mission / Campaign Game | Solo / Solitaire Game | Variable Set-up

The Networks

1p - 5p
90 minutes
7.21 (BGG average)
Mechanisms: Drafting | End Game Bonuses | Income | Set Collection | Solo / Solitaire Game | Turn Order: Stat-Based

Onirim (Second Edition)

1p - 2p
15 minutes
7.09 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Hand Management | Move Through Deck | Set Collection | Solo / Solitaire Game

Pocket Mars

1p - 4p
30 minutes
6.53 (BGG average)
Mechanisms: Area Majority / Influence | Drafting | Hand Management | Solo / Solitaire Game

Sherlock Holmes Consulting Detective

1p - 8p
120 minutes
7.72 (BGG average)
Mechanisms: Cooperative Game | Narrative Choice / Paragraph | Solo / Solitaire Game | Storytelling

Space Hulk: Death Angel – The Card Game

1p - 6p
60 minutes
6.99 (BGG average)
Mechanisms: Action Queue | Cooperative Game | Dice Rolling | Hand Management | Move Through Deck | Solo / Solitaire Game | Variable Player Powers

Star Realms: Frontiers

1p - 4p
45 minutes
8.01 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Deck, Bag, and Pool Building | Player Elimination | Solo / Solitaire Game | Take That

Thunderbirds

1p - 4p
60 minutes
7.56 (BGG average)
Mechanisms: Action Points | Area Movement | Cooperative Game | Dice Rolling | Pick-up and Deliver | Set Collection | Solo / Solitaire Game | Variable Player Powers

Tiny Epic Defenders

1p - 4p
30 minutes
6.29 (BGG average)
Mechanisms: Action Points | Area Majority / Influence | Campaign / Battle Card Driven | Cooperative Game | Solo / Solitaire Game | Variable Player Powers

Tiny Epic Galaxies

1p - 5p
45 minutes
7.37 (BGG average)
Mechanisms: Area Majority / Influence | Card Drafting | Dice Rolling | End Game Bonuses | Follow | Re-rolling and Locking | Solo / Solitaire Game | Track Movement | Variable Phase Order | Variable Player Powers

Tiny Epic Mechs

1p - 4p
60 minutes
6.91 (BGG average)
Mechanisms: Action Queue | Area Majority / Influence | Grid Movement | Modular Board | Programmed Movement | Rock-Paper-Scissors | Solo / Solitaire Game | Take That | Variable Player Powers