Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Player Count = 1

Games List

100 Swords: The Blue Mammoth's Dungeon

1p - 2p
25 minutes
6.67 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management

100 Swords: The Red Dragon's Dungeon

1p - 2p
25 minutes
6.68 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management

The 7th Continent

1p - 4p
1000 minutes
8.13 (BGG average)
Mechanisms: Cooperative Game | Grid Movement | Hand Management | Map Addition | Modular Board | Scenario / Mission / Campaign Game | Solo / Solitaire Game | Storytelling | Variable Player Powers

Adventure Games: Monochrome Inc.

1p - 4p
75 minutes
6.81 (BGG average)
Mechanisms: Cooperative Game | Storytelling

Aerion

1p - 2p
30 minutes
7.54 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Dice Rolling | Push Your Luck | Set Collection | Solo / Solitaire Game

Between Two Cities

1p - 7p
25 minutes
7.02 (BGG average)
Mechanisms: Card Drafting | Drafting | Highest-Lowest Scoring | Set Collection | Simultaneous Action Selection | Solo / Solitaire Game | Tile Placement

Blazing Aces! A Fistful of Family Card Games

1p - 20p
6.76 (BGG average)

The Bloody Inn

1p - 4p
60 minutes
6.99 (BGG average)
Mechanisms: Card Drafting | End Game Bonuses | Hand Management | Income | Ownership | Simulation | Solo / Solitaire Game

Burgle Bros.

1p - 4p
90 minutes
7.54 (BGG average)
Mechanisms: Action Points | Cooperative Game | Dice Rolling | Grid Movement | Map Addition | Modular Board | Multiple Maps | Solo / Solitaire Game | Square Grid | Three Dimensional Movement | Variable Player Powers

Card City XL

1p - 4p
60 minutes
6.42 (BGG average)
Mechanisms: Card Drafting | I Cut, You Choose | Tile Placement

Castles of Mad King Ludwig

1p - 4p
90 minutes
7.56 (BGG average)
Mechanisms: Card Drafting | End Game Bonuses | I Cut, You Choose | Increase Value of Unchosen Resources | Pattern Building | Set Collection | Tile Placement | Turn Order: Progressive

Caverna: The Cave Farmers

1p - 7p
210 minutes
8.02 (BGG average)
Mechanisms: Automatic Resource Growth | Increase Value of Unchosen Resources | Solo / Solitaire Game | Tile Placement | Turn Order: Claim Action | Worker Placement

Centauri Saga

1p - 4p
90 minutes
6.59 (BGG average)
Mechanisms: Area Movement | Cooperative Game | Dice Rolling | Hand Management | Modular Board

Chrononauts

1p - 6p
30 minutes
6.19 (BGG average)
Mechanisms: Hand Management | Modular Board | Push Your Luck | Solo / Solitaire Game

D100 Dungeon

1p
90 minutes
7.79 (BGG average)
Mechanisms: Dice Rolling | Paper-and-Pencil | Role Playing | Solo / Solitaire Game

Darkrock Ventures

1p - 5p
45 minutes
6.84 (BGG average)
Mechanisms: Area Majority / Influence | Dice Rolling | Pick-up and Deliver | Variable Player Powers | Worker Placement

Deckscape: Behind the Curtain

1p - 6p
90 minutes
7.01 (BGG average)
Mechanisms: Cooperative Game | Real-Time

Deep Space D-6

1p
30 minutes
7.29 (BGG average)
Mechanisms: Dice Rolling | Solo / Solitaire Game | Worker Placement | Worker Placement with Dice Workers

Dice City

1p - 4p
60 minutes
6.77 (BGG average)
Mechanisms: Dice Rolling | Take That

Dungeon Roll

1p - 4p
15 minutes
6.12 (BGG average)
Mechanisms: Dice Rolling | Hand Management | Push Your Luck | Variable Player Powers

DungeonQuest

1p - 4p
60 minutes
6.72 (BGG average)
Mechanisms: Dice Rolling | Push Your Luck | Rock-Paper-Scissors | Role Playing | Tile Placement | Variable Player Powers

Elder Sign

1p - 8p
90 minutes
6.98 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Die Icon Resolution | Modular Board | Re-rolling and Locking | Solo / Solitaire Game | Variable Player Powers

Endangered Orphans of Condyle Cove

1p - 4p
30 minutes
6.38 (BGG average)
Mechanisms: Modular Board | Player Elimination | Push Your Luck | Take That

Escape the Dark Castle

1p - 4p
45 minutes
7.59 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Paper-and-Pencil | Push Your Luck | Role Playing | Solo / Solitaire Game | Storytelling

Escape: The Curse of the Temple

1p - 5p
10 minutes
6.99 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Elapsed Real Time Ending | Grid Movement | Modular Board | Push Your Luck | Re-rolling and Locking | Real-Time | Roll / Spin and Move | Solo / Solitaire Game | Tile Placement

Firefly Adventures: Brigands and Browncoats

1p - 5p
120 minutes
7.09 (BGG average)
Mechanisms: Cooperative Game | Role Playing | Time Track | Variable Player Powers

Firefly: The Game

1p - 4p
240 minutes
7.39 (BGG average)
Mechanisms: Area Movement | Card Drafting | Dice Rolling | Pick-up and Deliver | Solo / Solitaire Game | Take That | Trading | Variable Player Powers

Flip City

1p - 4p
50 minutes
6.33 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Push Your Luck | Sudden Death Ending

Fortune and Glory: The Cliffhanger Game

1p - 8p
240 minutes
7.1 (BGG average)
Mechanisms: Area Movement | Cooperative Game | Dice Rolling | Pick-up and Deliver | Push Your Luck | Roll / Spin and Move | Variable Player Powers

Friday

1p
25 minutes
7.14 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Push Your Luck | Solo / Solitaire Game

The Gallerist

1p - 4p
150 minutes
8.05 (BGG average)
Mechanisms: Commodity Speculation | Investment | Set Collection | Solo / Solitaire Game | Worker Placement

Helionox: Deluxe Edition

1p - 4p
90 minutes
7.37 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Variable Player Powers | Worker Placement

Helionox: The Last Sunset

1p - 4p
60 minutes
6.91 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Variable Player Powers | Worker Placement

The Island of Doctor Necreaux: Second Edition

1p - 4p
90 minutes
6.37 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Push Your Luck | Simultaneous Action Selection | Variable Player Powers

Legendary Encounters: A Firefly Deck Building Game

1p - 5p
90 minutes
7.15 (BGG average)
Mechanisms: Cooperative Game | Deck, Bag, and Pool Building | Solo / Solitaire Game

Legendary Encounters: A Predator Deck Building Game

1p - 5p
45 minutes
7.45 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Deck, Bag, and Pool Building | Player Elimination

Legendary: Buffy The Vampire Slayer

1p - 5p
60 minutes
7.64 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Deck, Bag, and Pool Building

Lewis & Clark

1p - 5p
120 minutes
7.49 (BGG average)
Mechanisms: Action Retrieval | Card Drafting | Hand Management | Race | Resource to Move | Solo / Solitaire Game | Track Movement | Worker Placement

The Lord of the Rings: The Card Game

1p - 2p
60 minutes
7.65 (BGG average)
Mechanisms: Cooperative Game | Deck Construction | Events | Hand Management | Scenario / Mission / Campaign Game | Solo / Solitaire Game | Variable Set-up

Lunarchitects

1p - 5p
60 minutes
7.29 (BGG average)
Mechanisms: Grid Movement | Rondel | Set Collection | Tile Placement | Time Track | Variable Phase Order

The Networks

1p - 5p
90 minutes
7.21 (BGG average)
Mechanisms: Drafting | End Game Bonuses | Income | Set Collection | Solo / Solitaire Game | Turn Order: Stat-Based

Onirim (Second Edition)

1p - 2p
15 minutes
7.09 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Hand Management | Move Through Deck | Set Collection | Solo / Solitaire Game

Pocket Mars

1p - 4p
30 minutes
6.53 (BGG average)
Mechanisms: Area Majority / Influence | Drafting | Hand Management | Solo / Solitaire Game

Posthuman

1p - 4p
120 minutes
6.51 (BGG average)
Mechanisms: Dice Rolling | Modular Board | Role Playing | Team-Based Game | Variable Player Powers

Roll Player

1p - 4p
90 minutes
7.52 (BGG average)
Mechanisms: Card Drafting | Dice Rolling | Drafting | Role Playing | Set Collection | Variable Player Powers

Sherlock Holmes Consulting Detective

1p - 8p
120 minutes
7.72 (BGG average)
Mechanisms: Cooperative Game | Narrative Choice / Paragraph | Solo / Solitaire Game | Storytelling

Space Hulk: Death Angel – The Card Game

1p - 6p
60 minutes
6.99 (BGG average)
Mechanisms: Action Queue | Cooperative Game | Dice Rolling | Hand Management | Move Through Deck | Solo / Solitaire Game | Variable Player Powers

Star Realms: Frontiers

1p - 4p
45 minutes
8.01 (BGG average)
Mechanisms: Card Drafting | Cooperative Game | Deck, Bag, and Pool Building | Player Elimination | Solo / Solitaire Game | Take That

Star Wars: Battle for Endor

1p
60 minutes
6.11 (BGG average)
Mechanisms: Campaign / Battle Card Driven | Dice Rolling | Grid Movement | Hexagon Grid | Simulation

Star Wars: Escape From The Death Star

1p - 4p
60 minutes
5.66 (BGG average)
Mechanisms: Cooperative Game

Star Wars: Imperial Assault

1p - 5p
120 minutes
8.01 (BGG average)
Mechanisms: Dice Rolling | Die Icon Resolution | Grid Movement | Line of Sight | Modular Board | Role Playing | Scenario / Mission / Campaign Game | Team-Based Game | Variable Player Powers

SUPERHOT: The Card Game

1p - 3p
40 minutes
6.4 (BGG average)
Mechanisms: Action Queue | Cooperative Game | Deck, Bag, and Pool Building | Hand Management

Thunderbirds

1p - 4p
60 minutes
7.56 (BGG average)
Mechanisms: Action Points | Area Movement | Cooperative Game | Dice Rolling | Pick-up and Deliver | Set Collection | Solo / Solitaire Game | Variable Player Powers

Tiny Epic Defenders

1p - 4p
30 minutes
6.29 (BGG average)
Mechanisms: Action Points | Area Majority / Influence | Campaign / Battle Card Driven | Cooperative Game | Solo / Solitaire Game | Variable Player Powers

Tiny Epic Galaxies

1p - 5p
45 minutes
7.37 (BGG average)
Mechanisms: Area Majority / Influence | Card Drafting | Dice Rolling | End Game Bonuses | Follow | Re-rolling and Locking | Solo / Solitaire Game | Track Movement | Variable Phase Order | Variable Player Powers

Tiny Epic Mechs

1p - 4p
60 minutes
6.91 (BGG average)
Mechanisms: Action Queue | Area Majority / Influence | Grid Movement | Modular Board | Programmed Movement | Rock-Paper-Scissors | Solo / Solitaire Game | Take That | Variable Player Powers

Tiny Epic Quest

1p - 4p
60 minutes
7.05 (BGG average)
Mechanisms: Area Movement | Dice Rolling | Modular Board | Push Your Luck

Tiny Epic Western

1p - 4p
45 minutes
6.68 (BGG average)
Mechanisms: Area Majority / Influence | Commodity Speculation | Dice Rolling | Set Collection | Variable Player Powers | Worker Placement

Tiny Epic Zombies: Deluxe Edition

1p - 5p
30 minutes
7.25 (BGG average)
Mechanisms: Area Majority / Influence | Cooperative Game | Dice Rolling | Modular Board | Pick-up and Deliver | Push Your Luck | Team-Based Game | Variable Player Powers

Tomb Raider Collectible Card Game

1p - 4p
45 minutes
6.12 (BGG average)

Vast: The Crystal Caverns

1p - 5p
75 minutes
7.17 (BGG average)
Mechanisms: Action Points | Dice Rolling | Grid Movement | Hand Management | Modular Board | Role Playing | Secret Unit Deployment | Tile Placement | Variable Player Powers

Villages of Valeria

1p - 5p
60 minutes
7.07 (BGG average)
Mechanisms: Card Drafting | Follow | Hand Management

XCOM: The Board Game

1p - 4p
120 minutes
7.06 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Hand Management | Push Your Luck | Variable Player Powers