Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Category = City Building

Games List

20th Century

3p - 5p
120 minutes
6.83 (BGG average)
Mechanisms: Auction / Bidding | Memory | Point to Point Movement | Tile Placement

7 Wonders

2p - 7p
30 minutes
7.67 (BGG average)
Mechanisms: Closed Drafting | End Game Bonuses | Hand Management | Melding and Splaying | Multi-Use Cards | Neighbor Scope | Once-Per-Game Abilities | Score-and-Reset Game | Set Collection | Simultaneous Action Selection | Tags | Tech Trees / Tech Tracks | Variable Player Powers | Variable Set-up

Above and Below

2p - 4p
90 minutes
7.35 (BGG average)
Mechanisms: Action Points | Dice Rolling | Narrative Choice / Paragraph | Set Collection | Storytelling | Trading | Turn Order: Progressive

Between Two Cities

1p - 7p
25 minutes
6.97 (BGG average)
Mechanisms: Closed Drafting | Highest-Lowest Scoring | Neighbor Scope | Set Collection | Simultaneous Action Selection | Solo / Solitaire Game | Tile Placement

Card City XL

1p - 4p
60 minutes
6.27 (BGG average)
Mechanisms: I Cut, You Choose | Open Drafting | Tile Placement

Dice City

1p - 4p
60 minutes
6.72 (BGG average)
Mechanisms: Dice Rolling | Solo / Solitaire Game | Take That

Discworld: Ankh-Morpork

2p - 4p
60 minutes
7.25 (BGG average)
Mechanisms: Area Majority / Influence | Dice Rolling | Events | Hand Management | Hidden Roles | Interrupts | Roles with Asymmetric Information | Sudden Death Ending | Take That

Flip City

1p - 4p
50 minutes
6.29 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Push Your Luck | Sudden Death Ending

Keyflower

2p - 6p
120 minutes
7.72 (BGG average)
Mechanisms: Auction / Bidding | Auction: Fixed Placement | Auction: Multiple Lot | Constrained Bidding | End Game Bonuses | Hexagon Grid | Modular Board | Network and Route Building | Ownership | Selection Order Bid | Set Collection | Tile Placement | Turn Order: Auction | Variable Set-up | Worker Placement | Worker Placement, Different Worker Types

London (Second Edition)

2p - 4p
90 minutes
7.49 (BGG average)
Mechanisms: Action Queue | Hand Management | Loans | Open Drafting | Take That

Machi Koro

2p - 4p
30 minutes
6.6 (BGG average)
Mechanisms: Dice Rolling | Ownership | Race | Random Production

Quadropolis

2p - 4p
60 minutes
7.22 (BGG average)
Mechanisms: End Game Bonuses | Open Drafting | Pattern Building | Set Collection | Square Grid | Tile Placement | Worker Placement | Worker Placement, Different Worker Types

Samara

2p - 5p
50 minutes
6.24 (BGG average)
Mechanisms: Turn Order: Time Track

Villages of Valeria

1p - 5p
60 minutes
6.98 (BGG average)
Mechanisms: Follow | Hand Management | Open Drafting