Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Category = Novel-based

Games List

Call of Cthulhu: Collectible Card Game

2p
30 minutes
6.87 (BGG average)
Mechanisms: Hand Management | Open Drafting

Discworld: Ankh-Morpork

2p - 4p
60 minutes
7.25 (BGG average)
Mechanisms: Area Majority / Influence | Dice Rolling | Events | Hand Management | Hidden Roles | Interrupts | Roles with Asymmetric Information | Sudden Death Ending | Take That

Dune: Imperium

1p - 4p
120 minutes
8.42 (BGG average)
Mechanisms: Card Play Conflict Resolution | Deck, Bag, and Pool Building | Delayed Purchase | Force Commitment | Increase Value of Unchosen Resources | Multi-Use Cards | Open Drafting | Race | Solo / Solitaire Game | Tags | Take That | Turn Order: Progressive | Variable Player Powers | Worker Placement

Elder Sign

1p - 8p
90 minutes
6.97 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Die Icon Resolution | Modular Board | Re-rolling and Locking | Solo / Solitaire Game | Variable Player Powers

The Extraordinary Adventures of Baron Munchausen

3p - 20p
45 minutes
7.25 (BGG average)
Mechanisms: Auction / Bidding | Role Playing | Storytelling

Friday

1p
25 minutes
7.11 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Push Your Luck | Solo / Solitaire Game

Fury of Dracula (Third/Fourth Edition)

2p - 5p
180 minutes
7.41 (BGG average)
Mechanisms: Card Play Conflict Resolution | Hand Management | Hidden Movement | Point to Point Movement | Resource to Move | Rock-Paper-Scissors | Secret Unit Deployment | Team-Based Game | Variable Player Powers

Gormenghast: The Board Game

2p - 4p
60 minutes
5.95 (BGG average)
Mechanisms: Dice Rolling | Hand Management | Pick-up and Deliver | Tile Placement

Jonathan Strange & Mr Norrell: A Board Game of English Magic

2p - 4p
80 minutes
6.38 (BGG average)
Mechanisms: Hidden Victory Points | Multi-Use Cards | Point to Point Movement | Variable Player Powers

Locke & Key: The Game

3p - 6p
30 minutes
6.25 (BGG average)
Mechanisms: Hand Management

The Lord of the Rings: The Card Game

1p - 2p
60 minutes
7.66 (BGG average)
Mechanisms: Cooperative Game | Deck Construction | Events | Hand Management | Player Elimination | Scenario / Mission / Campaign Game | Solo / Solitaire Game | Variable Set-up

Scene It? Harry Potter Second Edition

2p - 12p
60 minutes
5.64 (BGG average)
Mechanisms: Roll / Spin and Move

The Secret of Monte Cristo

2p - 4p
60 minutes
6.13 (BGG average)
Mechanisms: Action Points | Area Majority / Influence | Variable Phase Order

Sheriff of Nottingham

3p - 5p
60 minutes
7.06 (BGG average)
Mechanisms: Betting and Bluffing | Bribery | Hand Management | Negotiation | Open Drafting | Role Playing | Set Collection

Sherlock Holmes Consulting Detective

1p - 8p
120 minutes
7.62 (BGG average)
Mechanisms: Cooperative Game | Deduction | Narrative Choice / Paragraph | Solo / Solitaire Game | Storytelling

A Study in Emerald (Second Edition)

2p - 5p
60 minutes
6.88 (BGG average)
Mechanisms: Area Majority / Influence | Auction / Bidding | Deck, Bag, and Pool Building | Hand Management | Hidden Roles | Open Drafting | Point to Point Movement | Team-Based Game

Trivial Pursuit: DVD – The Lord Of The Rings Trilogy Edition

2p - 4p
90 minutes
5.98 (BGG average)
Mechanisms: Roll / Spin and Move

Watson & Holmes: From the Diaries of 221B

2p - 7p
75 minutes
7.25 (BGG average)
Mechanisms: Auction / Bidding | Modular Board | Player Elimination | Simultaneous Action Selection | Variable Player Powers