Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Family = Misc: Dice Tower Hall of Fame

Games List

7 Wonders

2p - 7p
30 minutes
7.67 (BGG average)
Mechanisms: Closed Drafting | End Game Bonuses | Hand Management | Melding and Splaying | Multi-Use Cards | Neighbor Scope | Once-Per-Game Abilities | Score-and-Reset Game | Set Collection | Simultaneous Action Selection | Tags | Tech Trees / Tech Tracks | Variable Player Powers | Variable Set-up

Betrayal at House on the Hill

3p - 6p
60 minutes
7.02 (BGG average)
Mechanisms: Dice Rolling | Map Addition | Modular Board | Player Elimination | Role Playing | Storytelling | Team-Based Game | Traitor Game | Variable Player Powers

Bohnanza

2p - 7p
45 minutes
7.07 (BGG average)
Mechanisms: Hand Management | Multi-Use Cards | Negotiation | Set Collection | Trading

Carcassonne

2p - 5p
45 minutes
7.41 (BGG average)
Mechanisms: Area Majority / Influence | Enclosure | End Game Bonuses | Kill Steal | Map Addition | Modular Board | Pattern Building | Square Grid | Take That | Tile Placement | Variable Set-up | Worker Placement

The Castles of Burgundy

2p - 4p
90 minutes
8.15 (BGG average)
Mechanisms: Delayed Purchase | Dice Rolling | End Game Bonuses | Grid Coverage | Hexagon Grid | Open Drafting | Pattern Building | Tile Placement | Track Movement | Turn Order: Stat-Based | Variable Set-up

Cluedo: Sherlock Edition

2p - 6p
45 minutes
5.68 (BGG average)
Mechanisms: Deduction | Grid Movement | Memory | Roll / Spin and Move | Square Grid

Dixit

3p - 8p
30 minutes
7.19 (BGG average)
Mechanisms: Race | Singing | Storytelling | Targeted Clues | Voting

Dominion

2p - 4p
30 minutes
7.6 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Open Drafting | Take That | Variable Set-up

Galaxy Trucker

2p - 4p
60 minutes
7.33 (BGG average)
Mechanisms: Dice Rolling | Events | Grid Coverage | Open Drafting | Pattern Building | Push Your Luck | Real-Time | Relative Movement | Square Grid | Team-Based Game | Tile Placement | Track Movement | Turn Order: Time Track | Variable Set-up

Hanabi

2p - 5p
25 minutes
7.03 (BGG average)
Mechanisms: Communication Limits | Cooperative Game | Hand Management | Memory | Ordering | Set Collection

Love Letter

2p - 4p
20 minutes
7.23 (BGG average)
Mechanisms: Deduction | Hand Management | Player Elimination | Score-and-Reset Game | Take That

Munchkin Deluxe

3p - 6p
120 minutes
5.87 (BGG average)
Mechanisms: Hand Management | Race | Take That | Variable Player Powers

Pandemic

2p - 4p
45 minutes
7.52 (BGG average)
Mechanisms: Action Points | Chaining | Contracts | Cooperative Game | Events | Hand Management | Multi-Use Cards | Point to Point Movement | Set Collection | Simulation | Tags | Trading | Variable Player Powers | Variable Set-up

Power Grid

2p - 6p
120 minutes
7.8 (BGG average)
Mechanisms: Auction / Bidding | Auction: Turn Order Until Pass | Catch the Leader | Income | Market | Network and Route Building | Turn Order: Stat-Based | Variable Set-up

Qwirkle

2p - 4p
45 minutes
6.78 (BGG average)
Mechanisms: Hand Management | Pattern Building | Square Grid | Tile Placement

Scotland Yard

2p - 6p
45 minutes
6.51 (BGG average)
Mechanisms: Hidden Movement | Point to Point Movement | Secret Unit Deployment | Team-Based Game

Sherlock Holmes Consulting Detective

1p - 8p
120 minutes
7.62 (BGG average)
Mechanisms: Cooperative Game | Deduction | Narrative Choice / Paragraph | Solo / Solitaire Game | Storytelling

Small World

2p - 5p
80 minutes
7.2 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Dice Rolling | Hidden Victory Points | Increase Value of Unchosen Resources | Variable Player Powers | Variable Set-up | Victory Points as a Resource

Talisman

2p - 6p
240 minutes
6.36 (BGG average)
Mechanisms: Dice Rolling | Role Playing | Roll / Spin and Move | Variable Player Powers

UNO

2p - 10p
30 minutes
5.47 (BGG average)
Mechanisms: Hand Management | Lose a Turn | Matching | Take That

Yahtzee: Doctor Who Collector's Edition

2p - 10p
30 minutes
5.52 (BGG average)
Mechanisms: Dice Rolling | Paper-and-Pencil | Push Your Luck | Re-rolling and Locking | Set Collection