Dice City 1p - 4p 60 minutes 6.72 (BGG average) Mechanisms: Dice Rolling | Solo / Solitaire Game | Take That
Flip City 1p - 4p 50 minutes 6.29 (BGG average) Mechanisms: Deck, Bag, and Pool Building | Push Your Luck | Sudden Death Ending
Machi Koro 2p - 4p 30 minutes 6.6 (BGG average) Mechanisms: Dice Rolling | Ownership | Race | Random Production
Quadropolis 2p - 4p 60 minutes 7.22 (BGG average) Mechanisms: End Game Bonuses | Open Drafting | Pattern Building | Set Collection | Square Grid | Tile Placement | Worker Placement | Worker Placement, Different Worker Types
Terror in Meeple City 2p - 4p 45 minutes 6.82 (BGG average) Mechanisms: Area Movement | Flicking | Set Collection | Stacking and Balancing | Variable Player Powers