2p - 8p
15 minutes
7.53 (BGG average)
Mechanisms: Communication Limits | Deduction | Memory | Push Your Luck | Race | Team-Based Game
4p - 12p
40 minutes
6.75 (BGG average)
Mechanisms: Communication Limits | Race | Real-Time | Team-Based Game
3p - 8p
30 minutes
7.19 (BGG average)
Mechanisms: Race | Singing | Storytelling | Targeted Clues | Voting
1p - 4p
120 minutes
8.42 (BGG average)
Mechanisms: Card Play Conflict Resolution | Deck, Bag, and Pool Building | Delayed Purchase | Force Commitment | Increase Value of Unchosen Resources | Multi-Use Cards | Open Drafting | Race | Solo / Solitaire Game | Tags | Take That | Turn Order: Progressive | Variable Player Powers | Worker Placement
2p - 4p
40 minutes
7.08 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Follow | Hand Management | Race | Turn Order: Progressive
Get Bit! Deluxe Tin Edition
2p - 7p
20 minutes
6.14 (BGG average)
Mechanisms: Hand Management | Player Elimination | Race | Relative Movement | Simultaneous Action Selection
2p
30 minutes
7.48 (BGG average)
Mechanisms: End Game Bonuses | Hand Management | Hidden Victory Points | Market | Open Drafting | Race | Score-and-Reset Game | Set Collection | Sudden Death Ending | Turn Order: Progressive | Variable Set-up
Judge Dredd: The Cursed Earth
1p - 4p
50 minutes
6.39 (BGG average)
Mechanisms: Cooperative Game | Hand Management | Race | Solo / Solitaire Game | Track Movement
1p - 5p
120 minutes
7.44 (BGG average)
Mechanisms: Action Retrieval | Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Multi-Use Cards | Open Drafting | Race | Resource to Move | Solo / Solitaire Game | Track Movement | Worker Placement
2p - 4p
45 minutes
7.2 (BGG average)
Mechanisms: Dice Rolling | Hand Management | Modular Board | Race | Roll / Spin and Move | Set Collection | Track Movement
2p - 4p
30 minutes
6.6 (BGG average)
Mechanisms: Dice Rolling | Ownership | Race | Random Production
3p - 6p
120 minutes
5.87 (BGG average)
Mechanisms: Hand Management | Race | Take That | Variable Player Powers
2p - 5p
50 minutes
7.11 (BGG average)
Mechanisms: Contracts | Events | Market | Move Through Deck | Open Drafting | Push Your Luck | Race | Set Collection
2p - 5p
45 minutes
7.58 (BGG average)
Mechanisms: Action Retrieval | Contracts | Deck, Bag, and Pool Building | Dice Rolling | Die Icon Resolution | Follow | Hand Management | Race | Simultaneous Action Selection | Tags | Tile Placement | Variable Phase Order | Variable Player Powers | Variable Set-up | Worker Placement with Dice Workers
2p - 4p
20 minutes
7.35 (BGG average)
Mechanisms: Grid Movement | Map Reduction | Race | Square Grid | Team-Based Game | Three Dimensional Movement | Variable Player Powers
2p - 4p
30 minutes
7.42 (BGG average)
Mechanisms: Contracts | Open Drafting | Race | Set Collection
2p - 8p
60 minutes
7.15 (BGG average)
Mechanisms: Closed Drafting | Deck, Bag, and Pool Building | Dice Rolling | Modular Board | Race | Resource to Move | Simultaneous Action Selection | Track Movement | Variable Player Powers | Worker Placement with Dice Workers