Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Publisher = REXhry

Games List

Coup

2p - 6p
15 minutes
6.98 (BGG average)
Mechanisms: Hidden Roles | Memory | Player Elimination | Take That | Variable Player Powers

Discworld: Ankh-Morpork

2p - 4p
60 minutes
7.25 (BGG average)
Mechanisms: Area Majority / Influence | Dice Rolling | Events | Hand Management | Hidden Roles | Interrupts | Roles with Asymmetric Information | Sudden Death Ending | Take That

Dune: Imperium

1p - 4p
120 minutes
8.42 (BGG average)
Mechanisms: Card Play Conflict Resolution | Deck, Bag, and Pool Building | Delayed Purchase | Force Commitment | Increase Value of Unchosen Resources | Multi-Use Cards | Open Drafting | Race | Solo / Solitaire Game | Tags | Take That | Turn Order: Progressive | Variable Player Powers | Worker Placement

Galaxy Trucker

2p - 4p
60 minutes
7.33 (BGG average)
Mechanisms: Dice Rolling | Events | Grid Coverage | Open Drafting | Pattern Building | Push Your Luck | Real-Time | Relative Movement | Square Grid | Team-Based Game | Tile Placement | Track Movement | Turn Order: Time Track | Variable Set-up

Get Bit! Deluxe Tin Edition

2p - 7p
20 minutes
6.14 (BGG average)
Mechanisms: Hand Management | Player Elimination | Race | Relative Movement | Simultaneous Action Selection

Hanabi

2p - 5p
25 minutes
7.03 (BGG average)
Mechanisms: Communication Limits | Cooperative Game | Hand Management | Memory | Ordering | Set Collection

Lewis & Clark

1p - 5p
120 minutes
7.44 (BGG average)
Mechanisms: Action Retrieval | Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Multi-Use Cards | Open Drafting | Race | Resource to Move | Solo / Solitaire Game | Track Movement | Worker Placement

Near and Far

2p - 4p
120 minutes
7.66 (BGG average)
Mechanisms: Closed Drafting | Contracts | Dice Rolling | End Game Bonuses | Hand Management | Movement Points | Multiple Maps | Narrative Choice / Paragraph | Network and Route Building | Open Drafting | Point to Point Movement | Push Your Luck | Resource to Move | Scenario / Mission / Campaign Game | Set Collection | Storytelling | Tags | Variable Player Powers | Worker Placement

Origin

2p - 4p
60 minutes
6.59 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Hand Management | Set Collection

Roll Player

1p - 4p
90 minutes
7.43 (BGG average)
Mechanisms: Dice Rolling | Open Drafting | Role Playing | Set Collection | Variable Player Powers

Spyfall

3p - 8p
15 minutes
6.75 (BGG average)
Mechanisms: Acting | Communication Limits | Memory | Role Playing | Roles with Asymmetric Information | Targeted Clues | Traitor Game | Voting

Tiny Epic Galaxies

1p - 5p
45 minutes
7.33 (BGG average)
Mechanisms: Action Retrieval | Contracts | Dice Rolling | End Game Bonuses | Follow | Open Drafting | Re-rolling and Locking | Solo / Solitaire Game | Take That | Variable Phase Order | Variable Player Powers

Tiny Epic Kingdoms

2p - 5p
45 minutes
6.54 (BGG average)
Mechanisms: Action Drafting | Area Majority / Influence | Area Movement | Auction / Bidding | End Game Bonuses | Follow | Prisoner's Dilemma | Take That | Variable Phase Order | Variable Player Powers | Worker Placement

Tiny Epic Quest

1p - 4p
60 minutes
6.96 (BGG average)
Mechanisms: Area Movement | Dice Rolling | Modular Board | Push Your Luck

Welcome to the Dungeon

2p - 4p
30 minutes
6.53 (BGG average)
Mechanisms: Betting and Bluffing | Memory | Player Elimination | Push Your Luck