Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Mechanism = Area Majority / Influence

Games List

Carcassonne

2p - 5p
45 minutes
7.41 (BGG average)
Mechanisms: Area Majority / Influence | Enclosure | End Game Bonuses | Kill Steal | Map Addition | Modular Board | Pattern Building | Square Grid | Take That | Tile Placement | Variable Set-up | Worker Placement

Corrupted Kingdoms

2p - 6p
60 minutes
5.56 (BGG average)
Mechanisms: Action Points | Area Majority / Influence | Modular Board | Team-Based Game | Trading | Variable Player Powers | Voting | Worker Placement

Darkrock Ventures

1p - 5p
45 minutes
6.81 (BGG average)
Mechanisms: Area Majority / Influence | Dice Rolling | Pick-up and Deliver | Variable Player Powers | Worker Placement

Discworld: Ankh-Morpork

2p - 4p
60 minutes
7.25 (BGG average)
Mechanisms: Area Majority / Influence | Dice Rolling | Events | Hand Management | Hidden Roles | Interrupts | Roles with Asymmetric Information | Sudden Death Ending | Take That

Doctor Who: The Card Game

2p - 4p
60 minutes
5.68 (BGG average)
Mechanisms: Area Majority / Influence | Hand Management | Open Drafting | Secret Unit Deployment | Take That

Exoplanets

2p - 4p
60 minutes
6.49 (BGG average)
Mechanisms: Area Majority / Influence | Hand Management | Open Drafting | Tile Placement

Melee

2p - 4p
20 minutes
5.76 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Auction / Bidding | Simultaneous Action Selection | Take That | Variable Player Powers

One Zero One

2p
15 minutes
6.41 (BGG average)
Mechanisms: Area Majority / Influence | Hand Management

Origin

2p - 4p
60 minutes
6.59 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Hand Management | Set Collection

Penny Press

2p - 5p
60 minutes
6.43 (BGG average)
Mechanisms: Area Majority / Influence | Auction / Bidding | Worker Placement

Photosynthesis

2p - 4p
60 minutes
6.95 (BGG average)
Mechanisms: Action Points | Area Majority / Influence | Bias | End Game Bonuses | Hexagon Grid | Income | Turn Order: Progressive

Pocket Imperium

2p - 4p
45 minutes
6.18 (BGG average)
Mechanisms: Action Queue | Area Majority / Influence | Modular Board | Simultaneous Action Selection

Pocket Mars

1p - 4p
30 minutes
6.42 (BGG average)
Mechanisms: Area Majority / Influence | Hand Management | Solo / Solitaire Game

Portal: The Uncooperative Cake Acquisition Game

2p - 4p
45 minutes
6.16 (BGG average)
Mechanisms: Area Majority / Influence | Modular Board

Revolution!

3p - 4p
60 minutes
6.72 (BGG average)
Mechanisms: Area Majority / Influence | Auction / Bidding | Auction: Multiple Lot | Simultaneous Action Selection

Risk: Star Wars – Clone Wars Edition

2p - 4p
120 minutes
6.0 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Dice Rolling

Risk: The Dalek Invasion of Earth

2p - 5p
120 minutes
6.06 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Campaign / Battle Card Driven | Dice Rolling | Player Elimination

The Secret of Monte Cristo

2p - 4p
60 minutes
6.13 (BGG average)
Mechanisms: Action Points | Area Majority / Influence | Variable Phase Order

Shadowstar Corsairs

2p - 5p
150 minutes
7.05 (BGG average)
Mechanisms: Area Majority / Influence | Grid Movement | Modular Board | Pick-up and Deliver | Take That | Variable Player Powers

Small World

2p - 5p
80 minutes
7.2 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Dice Rolling | Hidden Victory Points | Increase Value of Unchosen Resources | Variable Player Powers | Variable Set-up | Victory Points as a Resource

A Study in Emerald (Second Edition)

2p - 5p
60 minutes
6.88 (BGG average)
Mechanisms: Area Majority / Influence | Auction / Bidding | Deck, Bag, and Pool Building | Hand Management | Hidden Roles | Open Drafting | Point to Point Movement | Team-Based Game

Sun Tzu

2p
30 minutes
7.04 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Card Play Conflict Resolution | Force Commitment | Simultaneous Action Selection | Tug of War | Variable Set-up

Tiny Epic Defenders

1p - 4p
30 minutes
6.23 (BGG average)
Mechanisms: Action Points | Area Majority / Influence | Campaign / Battle Card Driven | Chit-Pull System | Cooperative Game | Solo / Solitaire Game | Variable Player Powers

Tiny Epic Kingdoms

2p - 5p
45 minutes
6.54 (BGG average)
Mechanisms: Action Drafting | Area Majority / Influence | Area Movement | Auction / Bidding | End Game Bonuses | Follow | Prisoner's Dilemma | Take That | Variable Phase Order | Variable Player Powers | Worker Placement

Tiny Epic Mechs

1p - 4p
60 minutes
6.7 (BGG average)
Mechanisms: Action Queue | Area Majority / Influence | Grid Movement | Modular Board | Programmed Movement | Rock-Paper-Scissors | Solo / Solitaire Game | Take That | Variable Player Powers | Worker Placement

Tiny Epic Western

1p - 4p
45 minutes
6.63 (BGG average)
Mechanisms: Area Majority / Influence | Commodity Speculation | Dice Rolling | Set Collection | Variable Player Powers | Worker Placement

Tiny Epic Zombies: Deluxe Edition

1p - 5p
30 minutes
7.16 (BGG average)
Mechanisms: Area Majority / Influence | Cooperative Game | Dice Rolling | Modular Board | Pick-up and Deliver | Push Your Luck | Team-Based Game | Variable Player Powers