Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Mechanism = Area Movement

Games List

The 7th Continent

1p - 4p
1000 minutes
7.76 (BGG average)
Mechanisms: Area Movement | Cooperative Game | Hand Management | Map Addition | Modular Board | Narrative Choice / Paragraph | Scenario / Mission / Campaign Game | Solo / Solitaire Game | Storytelling | Variable Player Powers

Area 1851

2p - 5p
60 minutes
6.37 (BGG average)
Mechanisms: Area Movement | Dice Rolling | Open Drafting | Set Collection

The Captain Is Dead

2p - 7p
90 minutes
7.06 (BGG average)
Mechanisms: Action Points | Area Movement | Cooperative Game | Hand Management | Open Drafting | Variable Player Powers

Carpet Golf

2p
90 minutes
5.86 (BGG average)
Mechanisms: Area Movement | Modular Board | Simulation

Centauri Saga

1p - 4p
90 minutes
6.52 (BGG average)
Mechanisms: Area Movement | Cooperative Game | Dice Rolling | Hand Management | Modular Board

Dead of Winter: A Crossroads Game

2p - 5p
120 minutes
7.45 (BGG average)
Mechanisms: Action Points | Area Movement | Dice Rolling | Hand Management | Narrative Choice / Paragraph | Push Your Luck | Scenario / Mission / Campaign Game | Semi-Cooperative Game | Storytelling | Trading | Traitor Game | Turn Order: Progressive | Variable Player Powers | Voting

Firefly: The Game

1p - 4p
240 minutes
7.38 (BGG average)
Mechanisms: Area Movement | Dice Rolling | Open Drafting | Pick-up and Deliver | Solo / Solitaire Game | Take That | Trading | Variable Player Powers

Fortune and Glory: The Cliffhanger Game

1p - 8p
240 minutes
7.13 (BGG average)
Mechanisms: Area Movement | Cooperative Game | Dice Rolling | Pick-up and Deliver | Push Your Luck | Roll / Spin and Move | Solo / Solitaire Game | Variable Player Powers

Ivor the Engine

3p - 5p
60 minutes
6.37 (BGG average)
Mechanisms: Area Movement | Hand Management | Pick-up and Deliver

Looting Atlantis

2p - 4p
30 minutes
6.56 (BGG average)
Mechanisms: Action Points | Area Movement | Open Drafting | Set Collection

Melee

2p - 4p
20 minutes
5.76 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Auction / Bidding | Simultaneous Action Selection | Take That | Variable Player Powers

Origin

2p - 4p
60 minutes
6.59 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Hand Management | Set Collection

[redacted]

2p - 6p
45 minutes
6.14 (BGG average)
Mechanisms: Area Movement | Hand Management | Hidden Roles | Rock-Paper-Scissors | Team-Based Game

Risk: Star Wars – Clone Wars Edition

2p - 4p
120 minutes
6.0 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Dice Rolling

Risk: The Dalek Invasion of Earth

2p - 5p
120 minutes
6.06 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Campaign / Battle Card Driven | Dice Rolling | Player Elimination

Small World

2p - 5p
80 minutes
7.2 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Dice Rolling | Hidden Victory Points | Increase Value of Unchosen Resources | Variable Player Powers | Variable Set-up | Victory Points as a Resource

Sun Tzu

2p
30 minutes
7.04 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Card Play Conflict Resolution | Force Commitment | Simultaneous Action Selection | Tug of War | Variable Set-up

Terror in Meeple City

2p - 4p
45 minutes
6.82 (BGG average)
Mechanisms: Area Movement | Flicking | Set Collection | Stacking and Balancing | Variable Player Powers

Thunderbirds

1p - 4p
60 minutes
7.53 (BGG average)
Mechanisms: Action Points | Area Movement | Cooperative Game | Dice Rolling | Pick-up and Deliver | Set Collection | Solo / Solitaire Game | Variable Player Powers

Tiny Epic Kingdoms

2p - 5p
45 minutes
6.54 (BGG average)
Mechanisms: Action Drafting | Area Majority / Influence | Area Movement | Auction / Bidding | End Game Bonuses | Follow | Prisoner's Dilemma | Take That | Variable Phase Order | Variable Player Powers | Worker Placement

Tiny Epic Quest

1p - 4p
60 minutes
6.96 (BGG average)
Mechanisms: Area Movement | Dice Rolling | Modular Board | Push Your Luck