3p - 5p
120 minutes
6.83 (BGG average)
Mechanisms: Auction / Bidding | Memory | Point to Point Movement | Tile Placement
2p - 4p
30 minutes
7.2 (BGG average)
Mechanisms: Auction / Bidding | Auction: Turn Order Until Pass | Closed Drafting | Commodity Speculation | Hand Management | Set Collection
2p - 5p
120 minutes
7.12 (BGG average)
Mechanisms: Auction / Bidding | Hand Management | Market | Variable Phase Order | Voting
2p - 4p
90 minutes
7.39 (BGG average)
Mechanisms: Auction / Bidding | Hand Management | Selection Order Bid | Simultaneous Action Selection | Worker Placement
2p - 6p
150 minutes
6.73 (BGG average)
Mechanisms: Auction / Bidding | Set Collection | Tile Placement | Worker Placement
The Extraordinary Adventures of Baron Munchausen
3p - 20p
45 minutes
7.25 (BGG average)
Mechanisms: Auction / Bidding | Role Playing | Storytelling
3p - 5p
30 minutes
7.19 (BGG average)
Mechanisms: Auction / Bidding | Auction: Turn Order Until Pass | Constrained Bidding | Hand Management
2p - 6p
45 minutes
5.46 (BGG average)
Mechanisms: Auction / Bidding | Pick-up and Deliver | Set Collection
2p - 6p
120 minutes
7.72 (BGG average)
Mechanisms: Auction / Bidding | Auction: Fixed Placement | Auction: Multiple Lot | Constrained Bidding | End Game Bonuses | Hexagon Grid | Modular Board | Network and Route Building | Ownership | Selection Order Bid | Set Collection | Tile Placement | Turn Order: Auction | Variable Set-up | Worker Placement | Worker Placement, Different Worker Types
2p - 4p
20 minutes
5.76 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Auction / Bidding | Simultaneous Action Selection | Take That | Variable Player Powers
2p - 8p
90 minutes
5.22 (BGG average)
Mechanisms: Auction / Bidding | Player Elimination | Roll / Spin and Move | Set Collection | Trading
Monopoly: Isle of Wight Edition
2p - 6p
60 minutes
4.5 (BGG average)
Mechanisms: Auction / Bidding | Player Elimination | Roll / Spin and Move | Set Collection | Trading
2p - 5p
20 minutes
6.3 (BGG average)
Mechanisms: Auction / Bidding | Hand Management | Open Drafting
2p - 5p
75 minutes
6.12 (BGG average)
Mechanisms: Auction / Bidding | Hand Management | I Cut, You Choose | Open Drafting
2p - 5p
60 minutes
6.43 (BGG average)
Mechanisms: Area Majority / Influence | Auction / Bidding | Worker Placement
2p - 6p
120 minutes
7.8 (BGG average)
Mechanisms: Auction / Bidding | Auction: Turn Order Until Pass | Catch the Leader | Income | Market | Network and Route Building | Turn Order: Stat-Based | Variable Set-up
3p - 6p
60 minutes
5.43 (BGG average)
Mechanisms: Auction / Bidding | Hand Management | Open Drafting | Set Collection
3p - 4p
60 minutes
6.72 (BGG average)
Mechanisms: Area Majority / Influence | Auction / Bidding | Auction: Multiple Lot | Simultaneous Action Selection
3p - 6p
45 minutes
7.18 (BGG average)
Mechanisms: Auction / Bidding | Bids As Wagers | Hand Management | Player Elimination | Predictive Bid
A Study in Emerald (Second Edition)
2p - 5p
60 minutes
6.88 (BGG average)
Mechanisms: Area Majority / Influence | Auction / Bidding | Deck, Bag, and Pool Building | Hand Management | Hidden Roles | Open Drafting | Point to Point Movement | Team-Based Game
3p - 4p
90 minutes
6.72 (BGG average)
Mechanisms: Auction / Bidding | Open Drafting | Voting
2p - 5p
45 minutes
6.54 (BGG average)
Mechanisms: Action Drafting | Area Majority / Influence | Area Movement | Auction / Bidding | End Game Bonuses | Follow | Prisoner's Dilemma | Take That | Variable Phase Order | Variable Player Powers | Worker Placement
3p - 5p
60 minutes
6.15 (BGG average)
Mechanisms: Auction / Bidding | Commodity Speculation | Simultaneous Action Selection
3p - 5p
60 minutes
6.75 (BGG average)
Mechanisms: Auction / Bidding | Set Collection
Watson & Holmes: From the Diaries of 221B
2p - 7p
75 minutes
7.25 (BGG average)
Mechanisms: Auction / Bidding | Modular Board | Player Elimination | Simultaneous Action Selection | Variable Player Powers