3p - 8p
15 minutes
6.89 (BGG average)
Mechanisms: Dice Rolling | Hidden Roles | Player Elimination | Push Your Luck | Re-rolling and Locking | Team-Based Game | Variable Player Powers
2p - 5p
20 minutes
5.39 (BGG average)
Mechanisms: Action Points | Hand Management | Player Elimination | Set Collection | Take That
Betrayal at House on the Hill
3p - 6p
60 minutes
7.02 (BGG average)
Mechanisms: Dice Rolling | Map Addition | Modular Board | Player Elimination | Role Playing | Storytelling | Team-Based Game | Traitor Game | Variable Player Powers
Ca$h 'n Guns: Second Edition
4p - 8p
30 minutes
6.81 (BGG average)
Mechanisms: Open Drafting | Player Elimination | Simultaneous Action Selection | Take That | Variable Player Powers
2p - 6p
15 minutes
6.98 (BGG average)
Mechanisms: Hidden Roles | Memory | Player Elimination | Take That | Variable Player Powers
3p - 6p
15 minutes
6.98 (BGG average)
Mechanisms: Memory | Player Elimination | Take That | Variable Player Powers
Endangered Orphans of Condyle Cove
1p - 4p
30 minutes
6.31 (BGG average)
Mechanisms: Modular Board | Player Elimination | Push Your Luck | Take That
2p - 4p
40 minutes
6.4 (BGG average)
Mechanisms: Closed Drafting | Deck Construction | Hand Management | Player Elimination | Take That
2p - 5p
15 minutes
6.07 (BGG average)
Mechanisms: Hand Management | Hot Potato | Player Elimination | Push Your Luck | Set Collection | Take That
Exploding Kittens: NSFW Deck
2p - 5p
20 minutes
6.24 (BGG average)
Mechanisms: Hand Management | Player Elimination | Push Your Luck | Set Collection | Take That
Get Bit! Deluxe Tin Edition
2p - 7p
20 minutes
6.14 (BGG average)
Mechanisms: Hand Management | Player Elimination | Race | Relative Movement | Simultaneous Action Selection
2p - 4p
20 minutes
7.51 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Once-Per-Game Abilities | Player Elimination | Take That
2p - 6p
40 minutes
6.87 (BGG average)
Mechanisms: Dice Rolling | Die Icon Resolution | King of the Hill | Open Drafting | Player Elimination | Push Your Luck | Re-rolling and Locking | Tags | Take That
Legendary Encounters: A Predator Deck Building Game
1p - 5p
45 minutes
7.42 (BGG average)
Mechanisms: Cooperative Game | Deck, Bag, and Pool Building | Open Drafting | Player Elimination
The Lord of the Rings: The Card Game
1p - 2p
60 minutes
7.66 (BGG average)
Mechanisms: Cooperative Game | Deck Construction | Events | Hand Management | Player Elimination | Scenario / Mission / Campaign Game | Solo / Solitaire Game | Variable Set-up
2p - 4p
20 minutes
7.23 (BGG average)
Mechanisms: Deduction | Hand Management | Player Elimination | Score-and-Reset Game | Take That
2p - 4p
20 minutes
7.28 (BGG average)
Mechanisms: Hand Management | Player Elimination
2p - 8p
90 minutes
5.22 (BGG average)
Mechanisms: Auction / Bidding | Player Elimination | Roll / Spin and Move | Set Collection | Trading
Monopoly: Isle of Wight Edition
2p - 6p
60 minutes
4.5 (BGG average)
Mechanisms: Auction / Bidding | Player Elimination | Roll / Spin and Move | Set Collection | Trading
Penguin Brawl: Heroes of Pentarctica
2p - 8p
90 minutes
5.62 (BGG average)
Mechanisms: Hand Management | Memory | Player Elimination | Push Your Luck | Variable Player Powers
Risk: The Dalek Invasion of Earth
2p - 5p
120 minutes
6.06 (BGG average)
Mechanisms: Area Majority / Influence | Area Movement | Campaign / Battle Card Driven | Dice Rolling | Player Elimination
5p - 10p
45 minutes
7.5 (BGG average)
Mechanisms: Hidden Roles | Player Elimination | Team-Based Game | Traitor Game | Voting
3p - 7p
90 minutes
7.1 (BGG average)
Mechanisms: Communication Limits | Cooperative Game | Dice Rolling | Hand Management | Player Elimination | Semi-Cooperative Game | Set Collection | Sudden Death Ending | Take That | Team-Based Game | Trading | Traitor Game | Tug of War | Variable Player Powers
3p - 6p
45 minutes
7.18 (BGG average)
Mechanisms: Auction / Bidding | Bids As Wagers | Hand Management | Player Elimination | Predictive Bid
2p
20 minutes
7.56 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Income | Open Drafting | Player Elimination | Tags | Take That | Variable Set-up
1p - 4p
45 minutes
7.93 (BGG average)
Mechanisms: Cooperative Game | Deck, Bag, and Pool Building | Open Drafting | Player Elimination | Solo / Solitaire Game | Take That
Star Wars: X-Wing Miniatures Game
2p
45 minutes
7.63 (BGG average)
Mechanisms: Action Queue | Critical Hits and Failures | Dice Rolling | Line of Sight | Movement Template | Player Elimination | Simulation | Simultaneous Action Selection | Variable Player Powers
2p - 8p
40 minutes
6.51 (BGG average)
Mechanisms: Dice Rolling | Hand Management | Network and Route Building | Player Elimination | Tile Placement
Watson & Holmes: From the Diaries of 221B
2p - 7p
75 minutes
7.25 (BGG average)
Mechanisms: Auction / Bidding | Modular Board | Player Elimination | Simultaneous Action Selection | Variable Player Powers
2p - 4p
30 minutes
6.53 (BGG average)
Mechanisms: Betting and Bluffing | Memory | Player Elimination | Push Your Luck