Adam J Purcell

Tabletop Games - Filtered

Filters

  1. Mechanism = Track Movement

Games List

Camel Up

2p - 8p
30 minutes
7.03 (BGG average)
Mechanisms: Betting and Bluffing | Dice Rolling | End Game Bonuses | Roll / Spin and Move | Track Movement | Variable Set-up

The Castles of Burgundy

2p - 4p
90 minutes
8.15 (BGG average)
Mechanisms: Delayed Purchase | Dice Rolling | End Game Bonuses | Grid Coverage | Hexagon Grid | Open Drafting | Pattern Building | Tile Placement | Track Movement | Turn Order: Stat-Based | Variable Set-up

Galaxy Trucker

2p - 4p
60 minutes
7.33 (BGG average)
Mechanisms: Dice Rolling | Events | Grid Coverage | Open Drafting | Pattern Building | Push Your Luck | Real-Time | Relative Movement | Square Grid | Team-Based Game | Tile Placement | Track Movement | Turn Order: Time Track | Variable Set-up

Judge Dredd: The Cursed Earth

1p - 4p
50 minutes
6.39 (BGG average)
Mechanisms: Cooperative Game | Hand Management | Race | Solo / Solitaire Game | Track Movement

Lewis & Clark

1p - 5p
120 minutes
7.44 (BGG average)
Mechanisms: Action Retrieval | Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Multi-Use Cards | Open Drafting | Race | Resource to Move | Solo / Solitaire Game | Track Movement | Worker Placement

Luxor

2p - 4p
45 minutes
7.2 (BGG average)
Mechanisms: Dice Rolling | Hand Management | Modular Board | Race | Roll / Spin and Move | Set Collection | Track Movement

Quacks

2p - 4p
45 minutes
7.81 (BGG average)
Mechanisms: Catch the Leader | Deck, Bag, and Pool Building | Delayed Purchase | Dice Rolling | Die Icon Resolution | Events | Neighbor Scope | Push Your Luck | Score-and-Reset Game | Simultaneous Action Selection | Track Movement | Variable Set-up

Steampunk Rally

2p - 8p
60 minutes
7.15 (BGG average)
Mechanisms: Closed Drafting | Deck, Bag, and Pool Building | Dice Rolling | Modular Board | Race | Resource to Move | Simultaneous Action Selection | Track Movement | Variable Player Powers | Worker Placement with Dice Workers