100 Swords: The Blue Mammoth's Dungeon
1p - 2p
25 minutes
6.65 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management
100 Swords: The Red Dragon's Dungeon
1p - 2p
25 minutes
6.65 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management
2p - 4p
30 minutes
7.6 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Open Drafting | Take That | Variable Set-up
1p - 4p
120 minutes
8.42 (BGG average)
Mechanisms: Card Play Conflict Resolution | Deck, Bag, and Pool Building | Delayed Purchase | Force Commitment | Increase Value of Unchosen Resources | Multi-Use Cards | Open Drafting | Race | Solo / Solitaire Game | Tags | Take That | Turn Order: Progressive | Variable Player Powers | Worker Placement
1p - 4p
50 minutes
6.29 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Push Your Luck | Sudden Death Ending
2p - 4p
40 minutes
7.08 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Follow | Hand Management | Race | Turn Order: Progressive
1p
25 minutes
7.11 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Push Your Luck | Solo / Solitaire Game
2p - 4p
30 minutes
6.7 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Set Collection | Take That
1p - 4p
90 minutes
7.23 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Variable Player Powers | Worker Placement
Helionox: The Last Sunset
1p - 4p
60 minutes
6.8 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Variable Player Powers | Worker Placement
2p - 4p
20 minutes
7.51 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Once-Per-Game Abilities | Player Elimination | Take That
Islebound: Kickstarter Edition
2p - 4p
120 minutes
7.48 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Worker Placement
Legendary Encounters: A Firefly Deck Building Game
1p - 5p
90 minutes
7.08 (BGG average)
Mechanisms: Cooperative Game | Deck, Bag, and Pool Building | Solo / Solitaire Game
Legendary Encounters: A Predator Deck Building Game
1p - 5p
45 minutes
7.42 (BGG average)
Mechanisms: Cooperative Game | Deck, Bag, and Pool Building | Open Drafting | Player Elimination
Legendary: Buffy The Vampire Slayer
1p - 5p
60 minutes
7.52 (BGG average)
Mechanisms: Cooperative Game | Deck, Bag, and Pool Building | Open Drafting
1p - 5p
120 minutes
7.44 (BGG average)
Mechanisms: Action Retrieval | Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Multi-Use Cards | Open Drafting | Race | Resource to Move | Solo / Solitaire Game | Track Movement | Worker Placement
Penny Arcade: The Game – Gamers vs. Evil
2p - 4p
45 minutes
6.47 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Open Drafting | Variable Player Powers
2p - 4p
45 minutes
7.81 (BGG average)
Mechanisms: Catch the Leader | Deck, Bag, and Pool Building | Delayed Purchase | Dice Rolling | Die Icon Resolution | Events | Neighbor Scope | Push Your Luck | Score-and-Reset Game | Simultaneous Action Selection | Track Movement | Variable Set-up
2p - 5p
45 minutes
7.58 (BGG average)
Mechanisms: Action Retrieval | Contracts | Deck, Bag, and Pool Building | Dice Rolling | Die Icon Resolution | Follow | Hand Management | Race | Simultaneous Action Selection | Tags | Tile Placement | Variable Phase Order | Variable Player Powers | Variable Set-up | Worker Placement with Dice Workers
2p
20 minutes
7.56 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Income | Open Drafting | Player Elimination | Tags | Take That | Variable Set-up
1p - 4p
45 minutes
7.93 (BGG average)
Mechanisms: Cooperative Game | Deck, Bag, and Pool Building | Open Drafting | Player Elimination | Solo / Solitaire Game | Take That
2p - 8p
60 minutes
7.15 (BGG average)
Mechanisms: Closed Drafting | Deck, Bag, and Pool Building | Dice Rolling | Modular Board | Race | Resource to Move | Simultaneous Action Selection | Track Movement | Variable Player Powers | Worker Placement with Dice Workers
A Study in Emerald (Second Edition)
2p - 5p
60 minutes
6.88 (BGG average)
Mechanisms: Area Majority / Influence | Auction / Bidding | Deck, Bag, and Pool Building | Hand Management | Hidden Roles | Open Drafting | Point to Point Movement | Team-Based Game
2p - 4p
75 minutes
7.33 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Set Collection | Tile Placement | Variable Player Powers
1p - 3p
40 minutes
6.27 (BGG average)
Mechanisms: Action Queue | Cooperative Game | Deck, Bag, and Pool Building | Hand Management
1p
45 minutes
7.69 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Solo / Solitaire Game
2p - 5p
30 minutes
5.83 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Multi-Use Cards | Open Drafting | Tags