Adventure Games: Monochrome Inc.
1p - 4p
75 minutes
6.55 (BGG average)
Mechanisms: Cooperative Game | Narrative Choice / Paragraph
2p - 5p
45 minutes
7.41 (BGG average)
Mechanisms: Area Majority / Influence | Enclosure | End Game Bonuses | Kill Steal | Map Addition | Modular Board | Pattern Building | Square Grid | Take That | Tile Placement | Variable Set-up | Worker Placement
2p - 5p
35 minutes
6.7 (BGG average)
Mechanisms: Dice Rolling | Tile Placement
2p - 4p
90 minutes
8.15 (BGG average)
Mechanisms: Delayed Purchase | Dice Rolling | End Game Bonuses | Grid Coverage | Hexagon Grid | Open Drafting | Pattern Building | Tile Placement | Track Movement | Turn Order: Stat-Based | Variable Set-up
Fury of Dracula (Third/Fourth Edition)
2p - 5p
180 minutes
7.41 (BGG average)
Mechanisms: Card Play Conflict Resolution | Hand Management | Hidden Movement | Point to Point Movement | Resource to Move | Rock-Paper-Scissors | Secret Unit Deployment | Team-Based Game | Variable Player Powers
2p - 6p
20 minutes
6.5 (BGG average)
Mechanisms: Hand Management | Ladder Climbing | Matching | Push Your Luck
2p - 6p
90 minutes
7.34 (BGG average)
Mechanisms: Hidden Movement | Memory | Point to Point Movement | Questions and Answers | Secret Unit Deployment | Team-Based Game
The Lord of the Rings: The Card Game
1p - 2p
60 minutes
7.66 (BGG average)
Mechanisms: Cooperative Game | Deck Construction | Events | Hand Management | Player Elimination | Scenario / Mission / Campaign Game | Solo / Solitaire Game | Variable Set-up
2p - 6p
120 minutes
7.8 (BGG average)
Mechanisms: Auction / Bidding | Auction: Turn Order Until Pass | Catch the Leader | Income | Market | Network and Route Building | Turn Order: Stat-Based | Variable Set-up
3p - 10p
30 minutes
6.54 (BGG average)
Mechanisms: Hand Management | Hidden Roles | Hidden Victory Points | Map Addition | Network and Route Building | Score-and-Reset Game | Take That | Traitor Game
3p - 4p
75 minutes
6.98 (BGG average)
Mechanisms: Dice Rolling | Hand Management | Modular Board | Network and Route Building | Trading
Star Wars: X-Wing Miniatures Game
2p
45 minutes
7.63 (BGG average)
Mechanisms: Action Queue | Critical Hits and Failures | Dice Rolling | Line of Sight | Movement Template | Player Elimination | Simulation | Simultaneous Action Selection | Variable Player Powers
2p - 4p
60 minutes
7.52 (BGG average)
Mechanisms: Hidden Movement | Memory | Point to Point Movement | Secret Unit Deployment | Team-Based Game
1p - 4p
120 minutes
6.99 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Hand Management | Push Your Luck | Real-Time | Variable Player Powers