2p - 5p
20 minutes
5.39 (BGG average)
Mechanisms: Action Points | Hand Management | Player Elimination | Set Collection | Take That
2p - 6p
30 minutes
6.29 (BGG average)
Mechanisms: Hand Management | Open Drafting | Set Collection | Storytelling | Take That
Ca$h 'n Guns: Second Edition
4p - 8p
30 minutes
6.81 (BGG average)
Mechanisms: Open Drafting | Player Elimination | Simultaneous Action Selection | Take That | Variable Player Powers
3p - 8p
30 minutes
7.19 (BGG average)
Mechanisms: Race | Singing | Storytelling | Targeted Clues | Voting
The Doom That Came to Atlantic City
2p - 4p
45 minutes
6.01 (BGG average)
Mechanisms: Dice Rolling | Hand Management | Roll / Spin and Move | Take That | Trading | Variable Player Powers
2p - 4p
90 minutes
7.39 (BGG average)
Mechanisms: Auction / Bidding | Hand Management | Selection Order Bid | Simultaneous Action Selection | Worker Placement
Endangered Orphans of Condyle Cove
1p - 4p
30 minutes
6.31 (BGG average)
Mechanisms: Modular Board | Player Elimination | Push Your Luck | Take That
2p - 5p
15 minutes
6.07 (BGG average)
Mechanisms: Hand Management | Hot Potato | Player Elimination | Push Your Luck | Set Collection | Take That
Exploding Kittens: NSFW Deck
2p - 5p
20 minutes
6.24 (BGG average)
Mechanisms: Hand Management | Player Elimination | Push Your Luck | Set Collection | Take That
3p - 20p
30 minutes
6.64 (BGG average)
Mechanisms: Acting | Open Drafting | Player Judge | Role Playing | Storytelling
3p - 5p
45 minutes
6.64 (BGG average)
Mechanisms: Open Drafting | Set Collection | Storytelling
3p - 10p
90 minutes
6.23 (BGG average)
Mechanisms: Hand Management | Player Judge | Simultaneous Action Selection
2p - 5p
75 minutes
7.17 (BGG average)
Mechanisms: Action Points | Hand Management | Victory Points as a Resource | Worker Placement
4p - 16p
60 minutes
7.77 (BGG average)
Mechanisms: Acting | Communication Limits | Open Drafting | Role Playing | Singing | Team-Based Game
2p - 6p
40 minutes
6.08 (BGG average)
Mechanisms: Hand Management | Set Collection | Singing
3p - 6p
120 minutes
5.87 (BGG average)
Mechanisms: Hand Management | Race | Take That | Variable Player Powers
3p - 6p
90 minutes
5.87 (BGG average)
Mechanisms: Dice Rolling | Trading | Variable Player Powers
2p - 4p
60 minutes
6.6 (BGG average)
Mechanisms: Push Your Luck | Take That | Tile Placement
1p - 5p
90 minutes
7.14 (BGG average)
Mechanisms: End Game Bonuses | Income | Open Drafting | Set Collection | Solo / Solitaire Game | Turn Order: Stat-Based
Penguin Brawl: Heroes of Pentarctica
2p - 8p
90 minutes
5.62 (BGG average)
Mechanisms: Hand Management | Memory | Player Elimination | Push Your Luck | Variable Player Powers
2p - 12p
45 minutes
6.1 (BGG average)
Mechanisms: Hand Management | Memory | Team-Based Game | Variable Player Powers
3p - 6p
60 minutes
5.43 (BGG average)
Mechanisms: Auction / Bidding | Hand Management | Open Drafting | Set Collection
Rattle, Battle, Grab the Loot
2p - 5p
60 minutes
6.01 (BGG average)
Mechanisms: Dice Rolling | Measurement Movement
5p - 10p
45 minutes
7.5 (BGG average)
Mechanisms: Hidden Roles | Player Elimination | Team-Based Game | Traitor Game | Voting
3p - 5p
60 minutes
7.06 (BGG average)
Mechanisms: Betting and Bluffing | Bribery | Hand Management | Negotiation | Open Drafting | Role Playing | Set Collection
3p - 8p
15 minutes
6.75 (BGG average)
Mechanisms: Acting | Communication Limits | Memory | Role Playing | Roles with Asymmetric Information | Targeted Clues | Traitor Game | Voting
3p - 6p
90 minutes
6.1 (BGG average)
Mechanisms: Dice Rolling | Open Drafting | Take That | Trading | Variable Player Powers
2p - 6p
25 minutes
6.08 (BGG average)
Mechanisms: Dice Rolling | Set Collection