1p - 9p
90 minutes
7.3 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Scenario / Mission / Campaign Game | Square Grid | Variable Player Powers
3p - 8p
15 minutes
6.89 (BGG average)
Mechanisms: Dice Rolling | Hidden Roles | Player Elimination | Push Your Luck | Re-rolling and Locking | Team-Based Game | Variable Player Powers
Blazing Aces!: A Fistful of Family Card Games
1p - 20p
6.85 (BGG average)
Ca$h 'n Guns: Second Edition
4p - 8p
30 minutes
6.81 (BGG average)
Mechanisms: Open Drafting | Player Elimination | Simultaneous Action Selection | Take That | Variable Player Powers
2p - 8p
30 minutes
7.03 (BGG average)
Mechanisms: Betting and Bluffing | Dice Rolling | End Game Bonuses | Roll / Spin and Move | Track Movement | Variable Set-up
2p - 8p
45 minutes
6.43 (BGG average)
Mechanisms: Dice Rolling | Grid Movement | Impulse Movement | Modular Board | Movement Points | Role Playing | Scenario / Mission / Campaign Game | Simulation | Slide / Push | Square Grid | Variable Player Powers
2p - 8p
15 minutes
7.53 (BGG average)
Mechanisms: Communication Limits | Deduction | Memory | Push Your Luck | Race | Team-Based Game
2p - 8p
15 minutes
7.18 (BGG average)
Mechanisms: Communication Limits | Memory | Push Your Luck | Team-Based Game
4p - 12p
40 minutes
6.75 (BGG average)
Mechanisms: Communication Limits | Race | Real-Time | Team-Based Game
2p - 99p
20 minutes
5.98 (BGG average)
Mechanisms: Dice Rolling | Die Icon Resolution
3p - 8p
30 minutes
7.19 (BGG average)
Mechanisms: Race | Singing | Storytelling | Targeted Clues | Voting
1p - 8p
90 minutes
6.97 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Die Icon Resolution | Modular Board | Re-rolling and Locking | Solo / Solitaire Game | Variable Player Powers
The Extraordinary Adventures of Baron Munchausen
3p - 20p
45 minutes
7.25 (BGG average)
Mechanisms: Auction / Bidding | Role Playing | Storytelling
Fortune and Glory: The Cliffhanger Game
1p - 8p
240 minutes
7.13 (BGG average)
Mechanisms: Area Movement | Cooperative Game | Dice Rolling | Pick-up and Deliver | Push Your Luck | Roll / Spin and Move | Solo / Solitaire Game | Variable Player Powers
3p - 20p
30 minutes
6.64 (BGG average)
Mechanisms: Acting | Open Drafting | Player Judge | Role Playing | Storytelling
2p - 8p
20 minutes
3.74 (BGG average)
Mechanisms: Pattern Building | Roll / Spin and Move | Set Collection
3p - 10p
90 minutes
6.23 (BGG average)
Mechanisms: Hand Management | Player Judge | Simultaneous Action Selection
4p - 8p
45 minutes
5.9 (BGG average)
Mechanisms: Hand Management | Income | Take That | Variable Player Powers
2p - 13p
30 minutes
6.56 (BGG average)
Mechanisms: Hidden Roles | Memory | Variable Player Powers
2p - 50p
45 minutes
6.53 (BGG average)
Mechanisms: Hand Management | Player Judge | Simultaneous Action Selection | Voting
4p - 16p
60 minutes
7.77 (BGG average)
Mechanisms: Acting | Communication Limits | Open Drafting | Role Playing | Singing | Team-Based Game
4p - 20p
60 minutes
8.0 (BGG average)
Mechanisms: Acting | Open Drafting | Role Playing
2p - 8p
90 minutes
5.22 (BGG average)
Mechanisms: Auction / Bidding | Player Elimination | Roll / Spin and Move | Set Collection | Trading
3p - 10p
15 minutes
6.07 (BGG average)
Mechanisms: Hidden Roles | Role Playing | Team-Based Game | Variable Player Powers | Voting
Penguin Brawl: Heroes of Pentarctica
2p - 8p
90 minutes
5.62 (BGG average)
Mechanisms: Hand Management | Memory | Player Elimination | Push Your Luck | Variable Player Powers
2p - 12p
45 minutes
6.1 (BGG average)
Mechanisms: Hand Management | Memory | Team-Based Game | Variable Player Powers
5p - 10p
30 minutes
7.5 (BGG average)
Mechanisms: Finale Ending | Hidden Roles | Roles with Asymmetric Information | Simultaneous Action Selection | Team-Based Game | Traitor Game | Variable Player Powers | Voting
3p - 10p
30 minutes
6.54 (BGG average)
Mechanisms: Hand Management | Hidden Roles | Hidden Victory Points | Map Addition | Network and Route Building | Score-and-Reset Game | Take That | Traitor Game
2p - 12p
30 minutes
5.54 (BGG average)
Mechanisms: Roll / Spin and Move
Scene It? Harry Potter Second Edition
2p - 12p
60 minutes
5.64 (BGG average)
Mechanisms: Roll / Spin and Move
5p - 10p
45 minutes
7.5 (BGG average)
Mechanisms: Hidden Roles | Player Elimination | Team-Based Game | Traitor Game | Voting
Sherlock Holmes Consulting Detective
1p - 8p
120 minutes
7.62 (BGG average)
Mechanisms: Cooperative Game | Deduction | Narrative Choice / Paragraph | Solo / Solitaire Game | Storytelling
3p - 8p
15 minutes
6.75 (BGG average)
Mechanisms: Acting | Communication Limits | Memory | Role Playing | Roles with Asymmetric Information | Targeted Clues | Traitor Game | Voting
2p - 8p
60 minutes
7.15 (BGG average)
Mechanisms: Closed Drafting | Deck, Bag, and Pool Building | Dice Rolling | Modular Board | Race | Resource to Move | Simultaneous Action Selection | Track Movement | Variable Player Powers | Worker Placement with Dice Workers
2p - 8p
40 minutes
6.51 (BGG average)
Mechanisms: Dice Rolling | Hand Management | Network and Route Building | Player Elimination | Tile Placement
2p - 10p
30 minutes
5.47 (BGG average)
Mechanisms: Hand Management | Lose a Turn | Matching | Take That
Yahtzee: Doctor Who Collector's Edition
2p - 10p
30 minutes
5.52 (BGG average)
Mechanisms: Dice Rolling | Paper-and-Pencil | Push Your Luck | Re-rolling and Locking | Set Collection