1p - 2p
15 minutes
7.29 (BGG average)
Mechanisms: Cooperative Game | Dice Rolling | Open Drafting | Push Your Luck | Set Collection | Solo / Solitaire Game
Alien Uprising: Zothren Invasion
2p - 4p
60 minutes
7.93 (BGG average)
Mechanisms: Dice Rolling | Open Drafting
2p - 5p
60 minutes
6.37 (BGG average)
Mechanisms: Area Movement | Dice Rolling | Open Drafting | Set Collection
1p - 4p
60 minutes
7.06 (BGG average)
Mechanisms: End Game Bonuses | Hand Management | Income | Move Through Deck | Multi-Use Cards | Open Drafting | Ownership | Simulation | Solo / Solitaire Game
2p - 4p
30 minutes
6.79 (BGG average)
Mechanisms: Contracts | Dice Rolling | Grid Coverage | Open Drafting | Pattern Building | Score-and-Reset Game | Set Collection | Square Grid | Turn Order: Stat-Based
2p - 6p
30 minutes
6.29 (BGG average)
Mechanisms: Hand Management | Open Drafting | Set Collection | Storytelling | Take That
Ca$h 'n Guns: Second Edition
4p - 8p
30 minutes
6.81 (BGG average)
Mechanisms: Open Drafting | Player Elimination | Simultaneous Action Selection | Take That | Variable Player Powers
Call of Cthulhu: Collectible Card Game
2p
30 minutes
6.87 (BGG average)
Mechanisms: Hand Management | Open Drafting
2p - 7p
90 minutes
7.06 (BGG average)
Mechanisms: Action Points | Area Movement | Cooperative Game | Hand Management | Open Drafting | Variable Player Powers
1p - 4p
60 minutes
6.27 (BGG average)
Mechanisms: I Cut, You Choose | Open Drafting | Tile Placement
2p - 4p
90 minutes
8.15 (BGG average)
Mechanisms: Delayed Purchase | Dice Rolling | End Game Bonuses | Grid Coverage | Hexagon Grid | Open Drafting | Pattern Building | Tile Placement | Track Movement | Turn Order: Stat-Based | Variable Set-up
2p - 6p
30 minutes
6.0 (BGG average)
Mechanisms: Hand Management | Open Drafting | Simultaneous Action Selection
Doctor Who: The Card Game
2p - 4p
60 minutes
5.68 (BGG average)
Mechanisms: Area Majority / Influence | Hand Management | Open Drafting | Secret Unit Deployment | Take That
2p - 4p
30 minutes
7.6 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Open Drafting | Take That | Variable Set-up
1p - 4p
120 minutes
8.42 (BGG average)
Mechanisms: Card Play Conflict Resolution | Deck, Bag, and Pool Building | Delayed Purchase | Force Commitment | Increase Value of Unchosen Resources | Multi-Use Cards | Open Drafting | Race | Solo / Solitaire Game | Tags | Take That | Turn Order: Progressive | Variable Player Powers | Worker Placement
2p - 4p
60 minutes
6.49 (BGG average)
Mechanisms: Area Majority / Influence | Hand Management | Open Drafting | Tile Placement
1p - 4p
240 minutes
7.38 (BGG average)
Mechanisms: Area Movement | Dice Rolling | Open Drafting | Pick-up and Deliver | Solo / Solitaire Game | Take That | Trading | Variable Player Powers
3p - 20p
30 minutes
6.64 (BGG average)
Mechanisms: Acting | Open Drafting | Player Judge | Role Playing | Storytelling
2p - 4p
60 minutes
7.33 (BGG average)
Mechanisms: Dice Rolling | Events | Grid Coverage | Open Drafting | Pattern Building | Push Your Luck | Real-Time | Relative Movement | Square Grid | Team-Based Game | Tile Placement | Track Movement | Turn Order: Time Track | Variable Set-up
1p - 4p
150 minutes
8.01 (BGG average)
Mechanisms: Commodity Speculation | Contracts | Investment | Open Drafting | Point to Point Movement | Resource to Move | Set Collection | Solo / Solitaire Game | Victory Points as a Resource | Worker Placement | Worker Placement, Different Worker Types
A Game of Thrones: Hand of the King
2p - 4p
30 minutes
6.59 (BGG average)
Mechanisms: Grid Movement | Open Drafting | Set Collection
3p - 5p
45 minutes
6.64 (BGG average)
Mechanisms: Open Drafting | Set Collection | Storytelling
2p
30 minutes
7.48 (BGG average)
Mechanisms: End Game Bonuses | Hand Management | Hidden Victory Points | Market | Open Drafting | Race | Score-and-Reset Game | Set Collection | Sudden Death Ending | Turn Order: Progressive | Variable Set-up
2p - 6p
40 minutes
6.87 (BGG average)
Mechanisms: Dice Rolling | Die Icon Resolution | King of the Hill | Open Drafting | Player Elimination | Push Your Luck | Re-rolling and Locking | Tags | Take That
2p - 4p
25 minutes
7.3 (BGG average)
Mechanisms: Enclosure | Open Drafting | Tile Placement | Turn Order: Claim Action
Legendary Encounters: A Predator Deck Building Game
1p - 5p
45 minutes
7.42 (BGG average)
Mechanisms: Cooperative Game | Deck, Bag, and Pool Building | Open Drafting | Player Elimination
Legendary: Buffy The Vampire Slayer
1p - 5p
60 minutes
7.52 (BGG average)
Mechanisms: Cooperative Game | Deck, Bag, and Pool Building | Open Drafting
1p - 5p
120 minutes
7.44 (BGG average)
Mechanisms: Action Retrieval | Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Multi-Use Cards | Open Drafting | Race | Resource to Move | Solo / Solitaire Game | Track Movement | Worker Placement
2p - 4p
90 minutes
7.49 (BGG average)
Mechanisms: Action Queue | Hand Management | Loans | Open Drafting | Take That
2p - 4p
30 minutes
6.56 (BGG average)
Mechanisms: Action Points | Area Movement | Open Drafting | Set Collection
4p - 16p
60 minutes
7.77 (BGG average)
Mechanisms: Acting | Communication Limits | Open Drafting | Role Playing | Singing | Team-Based Game
4p - 20p
60 minutes
8.0 (BGG average)
Mechanisms: Acting | Open Drafting | Role Playing
2p - 4p
120 minutes
7.66 (BGG average)
Mechanisms: Closed Drafting | Contracts | Dice Rolling | End Game Bonuses | Hand Management | Movement Points | Multiple Maps | Narrative Choice / Paragraph | Network and Route Building | Open Drafting | Point to Point Movement | Push Your Luck | Resource to Move | Scenario / Mission / Campaign Game | Set Collection | Storytelling | Tags | Variable Player Powers | Worker Placement
1p - 5p
90 minutes
7.14 (BGG average)
Mechanisms: End Game Bonuses | Income | Open Drafting | Set Collection | Solo / Solitaire Game | Turn Order: Stat-Based
1p - 2p
15 minutes
7.04 (BGG average)
Mechanisms: Cooperative Game | Hand Management | Move Through Deck | Open Drafting | Set Collection | Solo / Solitaire Game
2p - 5p
20 minutes
6.3 (BGG average)
Mechanisms: Auction / Bidding | Hand Management | Open Drafting
2p - 5p
75 minutes
6.12 (BGG average)
Mechanisms: Auction / Bidding | Hand Management | I Cut, You Choose | Open Drafting
2p
30 minutes
7.59 (BGG average)
Mechanisms: Grid Coverage | Income | Open Drafting | Rondel | Square Grid | Tile Placement | Turn Order: Stat-Based | Turn Order: Time Track | Victory Points as a Resource
Penny Arcade: The Game – Gamers vs. Evil
2p - 4p
45 minutes
6.47 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Open Drafting | Variable Player Powers
2p - 5p
50 minutes
7.11 (BGG average)
Mechanisms: Contracts | Events | Market | Move Through Deck | Open Drafting | Push Your Luck | Race | Set Collection
2p - 4p
30 minutes
6.58 (BGG average)
Mechanisms: Open Drafting | Push Your Luck | Set Collection
2p - 4p
60 minutes
7.22 (BGG average)
Mechanisms: End Game Bonuses | Open Drafting | Pattern Building | Set Collection | Square Grid | Tile Placement | Worker Placement | Worker Placement, Different Worker Types
2p - 4p
25 minutes
7.14 (BGG average)
Mechanisms: Enclosure | Market | Open Drafting | Pattern Building | Tile Placement | Turn Order: Claim Action
3p - 6p
60 minutes
5.43 (BGG average)
Mechanisms: Auction / Bidding | Hand Management | Open Drafting | Set Collection
1p - 4p
90 minutes
7.43 (BGG average)
Mechanisms: Dice Rolling | Open Drafting | Role Playing | Set Collection | Variable Player Powers
3p - 5p
60 minutes
7.06 (BGG average)
Mechanisms: Betting and Bluffing | Bribery | Hand Management | Negotiation | Open Drafting | Role Playing | Set Collection
Spirits of the Rice Paddy
2p - 4p
90 minutes
6.66 (BGG average)
Mechanisms: Enclosure | Open Drafting | Simultaneous Action Selection | Tile Placement | Worker Placement
2p - 4p
30 minutes
7.42 (BGG average)
Mechanisms: Contracts | Open Drafting | Race | Set Collection
3p - 6p
90 minutes
6.1 (BGG average)
Mechanisms: Dice Rolling | Open Drafting | Take That | Trading | Variable Player Powers
2p
20 minutes
7.56 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Delayed Purchase | Hand Management | Income | Open Drafting | Player Elimination | Tags | Take That | Variable Set-up
1p - 4p
45 minutes
7.93 (BGG average)
Mechanisms: Cooperative Game | Deck, Bag, and Pool Building | Open Drafting | Player Elimination | Solo / Solitaire Game | Take That
A Study in Emerald (Second Edition)
2p - 5p
60 minutes
6.88 (BGG average)
Mechanisms: Area Majority / Influence | Auction / Bidding | Deck, Bag, and Pool Building | Hand Management | Hidden Roles | Open Drafting | Point to Point Movement | Team-Based Game
3p - 4p
90 minutes
6.72 (BGG average)
Mechanisms: Auction / Bidding | Open Drafting | Voting
Ticket to Ride: 10th Anniversary
2p - 5p
60 minutes
8.24 (BGG average)
Mechanisms: Connections | End Game Bonuses | Hand Management | Network and Route Building | Open Drafting | Set Collection
2p - 5p
60 minutes
7.53 (BGG average)
Mechanisms: Connections | Contracts | End Game Bonuses | Hand Management | Network and Route Building | Open Drafting | Push Your Luck | Set Collection
2p - 4p
15 minutes
7.06 (BGG average)
Mechanisms: Hand Management | Network and Route Building | Open Drafting | Set Collection
1p - 5p
45 minutes
7.33 (BGG average)
Mechanisms: Action Retrieval | Contracts | Dice Rolling | End Game Bonuses | Follow | Open Drafting | Re-rolling and Locking | Solo / Solitaire Game | Take That | Variable Phase Order | Variable Player Powers
1p - 5p
60 minutes
6.98 (BGG average)
Mechanisms: Follow | Hand Management | Open Drafting
2p - 5p
30 minutes
5.83 (BGG average)
Mechanisms: Deck, Bag, and Pool Building | Hand Management | Multi-Use Cards | Open Drafting | Tags